This script is designed for FiveM servers running the ESX framework. ๐ฎโจ It features an Anti-Desync tool that monitors for packet loss, speed hacking, and synchronized bullet impacts. ๐๐ซ These tools help maintain fair gameplay, reduce desync issues, and ensure a stable and secure gaming experience for all players. ๐๐ช
This documentation will cover the installation, configuration, features, and commands to help you make the most of this script. ๐๐ง
๐ Features:
- Anti-Desync: ๐ Synchronizes bullet damage to ensure all players experience consistent and fair gameplay.
- High Packet Loss Monitoring: ๐ถ Monitors packet loss for each player and disconnects those who exceed the allowed threshold.
- Speed Hack Detection: ๐ Detects if a player is moving faster than allowed and disconnects them.
- Discord Webhook Integration: ๐ Logs important events, like packet loss disconnections and speed hack detections, to a Discord channel for server administrators.
- Customizable Configuration: โ๏ธ Modify packet loss limits, speed limits, sync delays, and webhook URLs through
config.lua.
This script is developed by Ace Development. ๐ ๏ธ For any issues, you can open a ticket in Discord, and youโll get in touch with Ace Dev! ๐ฌโจ